Tag: jargon

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  • Flarg

    Just flarg. What is flarg? Flarg is... * an expression of disappointment * what happens * an oral sex position Take your pick.

  • Scenario

    A scenario is a short, one-sitting adventure in a continuing story that comprises the living campaign setting of [[Pathfinder Society Organized Play]]. Scenarios are designed to be run within a 4-5 hour time slot at a friendly local game store or …

  • Chronicle

    At the end of a [[Scenario | scenario]], each character receives a printed chronicle, signed by the [[Game Master | GM]], that serves as proof of completion of the scenario. The chronicle records all awards granted to and resources spent by the player …

  • Encounter

    An encounter commonly refers to a single event within a [[Scenario | scenario]] that the players must overcome in some fashion. An encounter often consists of [[Combat | combat]] but it may also be a trap, a puzzle, or a role-play event that requires in- …

  • Combat

    Combat is usually what happens when two parties wish to resolve a disagreement quickly and decisively. Most of the rules in the [[Pathfinder Roleplaying Game]] are dedicated to handling combat, so you can be certain that it occurs with alarming regularity …

  • Game Master

    The Game Master (GM), or judge, is the person who runs the scenario, manages the [[Player Character | PCs]] and [[Non-player Character | NPCs]], and adjudicates the rules of the game. [[Pathfinder Society Organized Play]] expects all GMs to run the …

  • Tier

    A tier is the range of levels of PCs that are allowed to play a particular [[Scenario | scenario]]. In [[Season 3]], there are six different tiers: * Tier 1 * Tier 1-5 * Tier 3-7 * Tier 5-9 * Tier 7-11 * Tier 12 Most tiers have [[Subtier | …

  • Season

    A season consists of one year's worth of [[Scenario | scenarios]]. Recent seasons have started to have a central theme that the metaplot revolves around. For example, [[Season 2]] was the _Year of the Shadow Lodge_, [[Season 3]] is the _Year of the Ruby …

  • Subtier

    Within each [[Tier | tier]], there are often multiple subtiers that allow the difficulty of the [[Scenario | scenario]]'s [[Encounter | encounters]] to scale with the [[Average Party Level | average party level]]. The subtiers for each tier are: * * …

  • Average Party Level

    The average party level (APL) is the mean of the [[Player Character | PC]]s levels rounded to the nearest whole number. If the table consists of six or seven players, the average party level is increased by one.

  • Player Character

    A player character (PC) is a character under control of a player, as opposed to a monster or [[Non-player Character | NPC]] which is controlled by the [[Game Master | GM]].

  • Non-player Character

    A non-player character (NPC) is a character controlled by the [[Game Master | GM]] who may be allied with or against the [[Player Character | PC]]s but isn't directly part of the players' party. A character controlled by the GM that is part of the party, …

  • Experience

    Pathfinder Society [[Scenario | scenarios]] award experience points (XP) per scenario successfully completed at a rate dependent on your advancement track: * *Standard Advancement*: 1 XP per scenario * *Slow Advancement*: ½ XP per scenario …

  • Retirement

    Pathfinder Society [[Player Character | PC]]s normally retire at 12th level. Certain high-level [[Scenario | scenarios]] and [[Sanctioned Modules | sanctioned modules]] permit play beyond retirement and can sometimes let you play up to 17th level.

  • Sanctioned Modules

    Certain [[Pathfinder Roleplaying Game]] modules are sanctioned for Society play and [[Player Character | PC]]s can receive a [[Chronicle | chronicle]] for their successful completion. Modules are typically longer than a scenario and may require two or …

  • Prestige

    Prestige Points (PP) are awards earned for successful completion of a [[Scenario | scenario]]. In [[Season 3 | Season 3]], 1 PP is awarded for successful completion of the scenario's primary mission and 1 PP is awarded for successful completion of your [[ …

  • Faction Mission

    At the beginning of each [[Scenario | scenario]], you faction leader will give you a mission to complete in addition to the scenario's primary mission for additional [[Prestige | prestige]] and [[Fame | fame]]. You are encouraged to cooperate with your …

  • Fame

    Fame Points are awarded along with [[Prestige | Prestige Points]] upon completion of a [[Scenario | scenario]]. You earn one Fame Point for each Prestige Point you earn. While you can spend Prestige Points on goods and services, your Fame Points will …

  • Day Job

    Once per [[Scenario | scenario]], you may make a Day Job check to earn extra [[Gold | gold]]. The amount of gold earned is recorded on your [[Chronicle | chronicle]]. To make a Day Job check, you make a trained Craft, Perform, or Profession check, …

  • Vanities

    Vanities can be purchased using [[Prestige | Prestige Points]] from your faction and provide role-play flavor or bonuses to your character. Vanities available for purchase are listed in the [[Pathfinder Society Field Guide]].

  • Core Assumption

    The Core Assumption is a list of resources that players and [[Game Master | GM]]s are assumed to have access to during play: * Pathfinder Roleplaying Game Core Rulebook * [[Pathfinder Society Field Guide | Pathfinder Campaign Setting: Pathfinder Society …

  • Boon

    Boons are special awards granted to a [[Player Character | PC]] upon completion of a [[Scenario | scenario]]. Boons are described on a [[Chronicle | chronicle]] along with their conditions of use along with any limitations, such as the number of times …

  • Event Coordinator

    An event coordinator is the person responsible for creating the [[Pathfinder Society Organized Play | Organized Play]] event on Paizo's website and then reporting the results afterward. For public events, such as the ones held at a friendly local game …